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Manufacturer: 
Year: 1989
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All right, this is one of those games I wasn't allowed to play while I was a kid because it
has... uhm... erotic contents. It's Puzznic from Taito and it was released in 1989. Well... since we all were young
once and never really listenend to such prohibitions, let's refresh our memories on this game which stands in the tradition
of Strip Poker and the like. So guys, in order to catch the right mood, now lock the door, so mom won't enter your
room while you play this game. As the name itself states, Puzznic is (of course) a puzzle game, so let's take a
closer look.
If you you wait a few instants before inserting coins, you will be introduced with a demonstration on how to play the game.
It's about some kind of mazes where we notice various multi-coloured blocks. In addition, to better keep them apart, blocks
are also marked with different symbols like cubes, pyramids, cones, spheres and the like.
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The trick is to place similar blocks one against each other, so that they disappear -
this might look easy at the very beginning of the game. There's a statistics screen to the left, which keeps you informed on
how many blocks of each type are still there in the current stage. That helps a lot since the easiest thing is to just
couple two blocks of the same type... but you can't do that if you have three of the same type, since then one would be left
alone and you'd lose, D'OH!
Coupling two blocks scores 100 points, whereas bringing together three blocks gets you 200 points. You score many more
points by combining the disappearance of more blocks, similarly as in the game Columns (a coinop made by Sega): since
coupled blocks disappear, the ones above them will fall below, and might couple too... and so on in a sort of "chain
reaction" which scores a lot of points.
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 |
 |
You'll sometimes find moving stones inside of mazes, on which you can put blocks, thus
transporting them to a different place in the stage - this is something making mazes much more interesting! Notice that the
game is ruled by the physical law of gravity so there is one general direction your blocks will move to: downwards!
You have to get rid of all those blocks to finish one stage and by doing so to uhm... well... uncover a picture in the
background. In case you make some mistake, there are two "retries" (they work as lives in usual videogames) which
allow you to repeat the last move. There is also a time limit to complete your job, and it varies from 30 seconds to 2:30
minutes.
The quicker you are, the more points you get: you get bonus points per each second left.
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Depending on the stage, bonus varies from 100 (at level 1) to 800 points (at level 4)
per second. If you are very fast, like having over 30 seconds or one minute left, you'll get a fat bonus, which also gets
more from level to level. Bonus is worth 10000 points at first, and it increases quickly. Also, the more points you get at
the end of a stage, the quicker the picture in the background is revealed.
Pictures show us some uh... I guess Japanese gals (maybe some Chinese ones too), half naked. They have such luscious names
like Tracy, Candy and Tina. There also is a course map (as seen in Darius) at the end of each level, where you can
choose which way you want to go. Each level consists of 4 stages. After you finish the first eight levels the map won't
appear anymore: you just keep on playing till level nine after which level number goes back to one. There are about ten
different girls to be "uncovered".
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 |
 |
And all you guys, don't forget those dip switches the way I always do. By operating them
you can change a few game options like getting rid of those confusing naked pictures; "bombs" are another nice
option: you'll be able to get rid of those blocks you don't know where to put at; finally, if the game is too hard for you,
you can even change the number and effect of "retries" so that you wont only get to retry your last move, but the
whole stage. Yes, the dip switches can be good indeed!
After two hours of puzzling I finished the map maze, and uh... seeing all there is to be seen, I think I can say that there
is no ending to this game. There are quite a lot of stages with different approaches on the problem of getting blocks
together.
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Ratings
PRESENTATION: 77%
No intro, but a nice description on how to play the game and a game demo mode.
GRAPHICS: 68%
Hey... it's a puzzle game, don't expect too much from it. Girls look nice though.
SOUND: 69%
Sound can get boring but it's quite appropriate.
ORIGINALITY: 82%
Nice idea, though being rather a mix of Tetris and Domino.
HOOKABILITY: 84%
Well the game concept is good, and undressing the girls also adds a nice effect.
LASTABILITY: 77%
It gets boring after completing all levels - but hey there are many available courses!
OVERALL: 76%
Your average puzzle game with some nice spice in it.
Come to think of it, I'm a
really lucky guy: I reviewed two games out of two, both have no real ending... talk about playing infinite games while hoping to
see an ending screen D'OH! I think this is a very interesting puzzle game. In fact, they didn't really need to put those naked
girls into the game: it would have been interesting enough if you'd ask me.
Graphics are nothing special - well that's not unusual: it is a puzzle game after all! The girls' graphics do look good for being
a videogame from the Eighties. As for the sound, it's nothing special: you can keep it on or turn it off, it won't make any
noticeable difference.
Game is very challenging, with such interesting puzzle riddles, though I have to say that the game balance is not that good: there
are bonehard stages where you need a lot of tries before you figure out how to clear them... and right after that comes some very
easy stage which you finish in around ten seconds!
All those who like puzzle games will find some fun with this game. All those who seek nice girls... well, get a
girlfriend!
I love this videogame, I've always loved it
both in arcades and on my good old C64. Even though I find those erotic pictures quite ridiculous if compared to other sexy
videogames of the same era (Poker Ladies was much better in my opinion), gameplay is really entertaining and... puzzling!
Together with its "brother" Plotting, I think Puzznic is one of the most innovative and brain-squasher
videogames ever. And once again we have clue that Taito game designers were really really skilled guys!
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