Other versions
|
Ratings PRESENTATION: 60% GRAPHICS: 70% SOUND: 55% ORIGINALITY: 50% HOOKABILITY: 45% LASTABILITY: 66%
OVERALL: 60%
A good game that pays for the excessive difficulty in some stages. This game is very strange: it adds nothing to the videogames scene and it subtracts nothing too... The good look of sprites is well-balanced by the poor backgrounds graphics (especially the castle - the second section of each level). Jumping pits is often hard and the logical locations placements doen't help at all. The music is a bit paranoid and the effects are really too few in number. The final sequence is simply ridiculous, showing a three-frames (I said three!) animation of the barbarian walking. ...well I know it was 1987. However this game is not so bad and it can entertain you for a play or two. What can I say... graphics is not very
nice... but I like it a bit! It's a bit "blocky" though having a "retro" look which reminds me of the eighties
- today's videogames don't have the same appeal. |
||||||||||||
Rastan is a videogame representing an entire
videogaming era. Its sequels are really crap (Rastan 2) and nice - though having a new gameplay (Rastan 3). I especially like the game's soundtrack: not because its quality, but it puts you in a "chilling" mood, starting slowly and soon becoming powerful and more intense. Graphics is fine and it fits the qualty we used to see during in 1987. Sprites are well drawn, animations are good too, backgrounds make the good atmosphere (especially the ones showing sunset). Nice intro too... what a pity the ending sequence is really poor. One thing lets me unsatisfied: the game is extremely hard sometimes, for example when Rastan is hanging on ropes over fire lakes and he's attacked by a storm of bats - that's a no way back situation! And the worst thing is that we'll have to restart the stage almost from the start, or at least quite far from the place we just reached. I'll never understand why Taito used to feature such silliness in many of their videogames. Honestly I have to admit I've never been very skilled with those kind of videogames, but I have to say that this one is really fascinating, and it's not easy to turn back and give up... you'll keep on playing this for a long time. |
|||||||||||||
I don't agree what Redhot and RoyJ
say about this game. I love the whole atmosphere of the videogame. Graphics are wonderful and it shows the good capabilities of
Taito designers. The main character is well defined, and he shows a sense of power I hardly seen in other videogames from that era:
a ton of muscles, the wind blowing in his hair, a magical sword... that's the real hero we used to see in those old days! Music is
also wonderful - one of my best favourite videogame soundtracks ever. The game itself is not that original (and it might become boring if you're not as skilled as requested), but the way it's been designed and manufactured made it a great mixture of difficulty and lastability, making it really hooking from the first play! You'll always want to go "just one more step ahead!" to see what's next, which monsters and foes await for you in the next pit. Definately a must-try videogame, now and forever it's a genuine classic! |