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Ratings PRESENTATION: 71% GRAPHICS: 85% SOUND: 78% ORIGINALITY: 10% HOOKABILITY: 50% LASTABILITY: 41%
OVERALL: 58%
A more balanced difficulty would have helped a lot, making this game even better than his predecessor. I have to admit I've never been a Bomb
Jack fanatic, but this time I say that sound and graphics are really hooking. Great graphics and funny sound tunes won't
make me forget about the sense of frustration I felt as I first played it... and as I lastly played it! This had to be the
masterpiece sequel of one of my best favourite coin-op classics... but it's real rubbish. Skilled graphicians like those had to
put their efforts on some better videogame... I hope I won't see such sillinesses again. NMK, don't try again please! Now let me
go play the old C64 version... |
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I believe I've never failed so much in a
videogame, in my long-time videogamer career! Fifty... maybe sixty lives lost within the first fifteen levels! I swear I wondered
what would have happened if someone were playing it on a real arcade game... the answer: "who's gonna be such fool to play it
twice?" It's not just difficult (jumping around and getting bombs - as shown in the intro - should be quite easy isn't it?), it's all about the enormous number of foes: they populate the entire game screen after a while (damned "Power Ball" - get it or pray you won't be gotten by robots!) What a pity! Sound tunes and effects are really well done (I'm rarely such satisfied with those things in videogames!) and background and sprites graphics are wonderful... even though backgrounds often mess with enemy robots making them almost invisible, eventually appearing as parts of the platforms (for example that damned bridge in the background: it looks like we can walk on it for real... causing the loss of some lives). This all hurts playability. The game is very nice but frustrating (I'm very little patient too - that's true) ... I believe I'll never play it anymore... |